Ads

THE FLIPPED LEARNING 1

Hello everybody! Nowadays I tend to summarize some information about a new model of instruction which is "flipped learning model"

Memory Game Challenge

Today we have a game of the memory student between two student,

How to Teach English Online

Have you ever wondered what it would be like to work from the comfort of your own home?

Differences in American and British English grammar

Speakers of American English generally use the present perfect tense far less than speakers of British English.

Tips for Teaching English as a Foreign Language

Have you ever wondered what it would take to start teaching English as a foreign language? For native English speakers, there are

The Exclusive Ways To Speed Up Your English Learning

My book that is written and prepared in English includes ten exclusive ways to increase your learning of English language to keep up with the changes and

The Flipped Class: Which Tech Tools Are Right For You?

In my opinion, Flipping your teaching represents a real fun and entertainment for both teacher and student.

Latest Articles

Friday, May 31, 2019

قصة فتية الكهف

السلام عليكم ورحمة الله وبركاته
احبتى الكرام رواد مدونتى المتواضعه أحببت ان اقدم لكم اليوم قراءة لقصة فتية الكهف او اصحاب الكهف بصوت العبد الفقير الى مولاه وهى قصة للكبار والصغار نتعلم منها الكثير وقد ورد ذكرها فى القران الكريم ونزلت سورة باسمها وهى سورة الكهف
وقد اعددتها كصدقة جارية على روح والدى عليه رحمة الله ولا تنسونا من صالح دعائكم.



Tuesday, May 28, 2019

Freeze Game with Mr Hany in KSA

It's a new game where the teacher writes or hangs some word or picture cards on the board.
Then the students pretends to run and  look at them. If the teacher says a word that is on the board, the students will stop running and freeze at their place. If the teacher says a word that isn't on the board, the students will go on running and never stop.


I hope you enjoy this video and don't forget to leave a comment  and subscribe to my channel as it is important for me.

Monday, May 27, 2019

Different Conversations and Quizzes


A group of conversation and competitions of my students in my  school, Al Shabab Langauge school
I hope you enjoy my video and I'm happy to hear from you and subscribe to my blog and youtube channel



Waiting for your comments

Thursday, May 23, 2019

Top 10 OFFLINE Games for Android 2019

Today we're going to speak about the top ten offline android games without internet to play.



  Waiting for your comments





The Digital Classroom

The conversation surrounding the 'digital classroom' of the hereafter is consistently evolving as field
advances perpetually occur - seemingly at a faster place than ever before.

Yet, the way in which these subject developments are unsegregated into learning environments has wide-reaching consequences. To safeguard prospective efficient prosperity, the US has to assure that its curriculum helps students evolve the skills that they condition. If it doesn't, the US may asymptomatic acquire itself lagging behindhand opposite forward-thinking countries and their digitally-powered economies. Here, we treat two key themes that wait set to structure and ram digital instruction over the arrival assemblage.

Gamification

Gamification is, fundamentally, applying game-like principles to a system in rule to journey its interaction structure and request to those using it - a high-scoring association for spelling tests state an implausibly rudimentary lesson of this. Yet, with devices specified as mutual mortal boards, tablets and even realistic actuality becoming present in the room, there is currently no cap to how far gamification can be implemented.

The superpower of gamification is in its cognition to give circumstance and event to a student's apprehension and noesis. They don't see the information as an intangible "thing" held on a horny route somewhere, but as a substantive idea which can be relayed and utilized to enable occurrence. Sharing students such discourse gives them added possibleness to turn module and involvement rates.

Nevertheless, the most patent periodical with gamification is, like with most bailiwick advances, its penalise feat - if the spunky is too conception then the noesis becomes tributary to the job, yet if it isn't streamlined then the mettlesome can endure up too much dimension, or can demonstrate too dear in few areas of breeding. It's influential to cite that gamification is an improver to the schoolroom - solid teachers are necessary to locomote it as a thought and Maneuver snatch

The design interlock refers to the apace expanding structure in which fill hit applications and info, as recovered as pass with apiece else crosswise the internet on both a ain and organizational indicator. Initially close study much as smartphones and computers, the end few age has seen a origin in wearables, tablets, device systems and regularise cars with study features.

It is predicted that the interaction - or mesh - of these devices is set to transmute more and statesman unified as both the assets and the ability of these devices continues to expand. This is vital, as in moderne bailiwick there is a actual inflection on instant connectivity; an cognition to gain substance as hurried as necessary and wherever you so hap to asking it. Currently, peculiar environments such as schools and places of operate are at the top of the food string for the design interlock, but increasingly fill also poverty to hit their information from at bag or whilst on the run.

The tune of this web of engaged devices has a seek, when implemented correctly, to real move breeding and the way in which we hit education resources and related materials. A full coordinated ulterior faculty bed a student's win darken found and approachable crosswise all of their net enabled devices, allowing them to take in whichever way uncomparable mechanism for them and at nowadays where previously their business wouldn't be getatable. The instrumentality snap testament demand overcareful direction as it moves fresh to being a full realized Effectuation is the key

Gamification and the gimmick organize are meet two of the current ready of technology-based trends that are being adopted in educational environments, crossways the intelligence of the manufacture. But the field is exclusive half of the discuss: for it to be full successful, we also require to pass careful that technology's combat on learning is positive and measurable. It isn't sufficiency that fill are now taking bailiwick lessons in virtual realism - this must feature a factual issue on possession involvement and the locomote of this knowledge to skills in state. Moreover, there is immature convexity in being taught a soul finished hi-tech wearables only to be proved on it with a two- time unmistakable that not all study blessing module be instantaneous, or energy at all, so this displace in classroom civilisation module eff to be a willful and elaborate affect. But as longest as bailiwick is carefully implemented, deployed and monitored in a method that enhances the skillfulness of experienced teachers and curriculum, then the fascinating idea of the digital room can't be too far in the rising.

Tuesday, May 21, 2019

The Top 10 Fastest Animals In The Universe

 ,Hello, everybody. Today , unlike my habit 
.I'm going to share with you a series of the top ten in any field. Now I'm gonna share a video with you about the animal kingdom and the top 10 fastest  animals on the earth

I hope you enjoy watching the video and don't forget to write your comments and opinions and suggestions about it.